Planning for GenCon
I remember when planning for GenCon was hugely terrifying and stressful. It loomed like a giant in my brain and I was always terrified that I would get it wrong. Yet this year I’m departing for GenCon in less than two weeks and the whole preparation process has felt… uncomplicated. The list of things to do was huge and complex. There are lots of niggling details I have to get right, but they’re all familiar niggling details. I know how this works. I can just do the things and not be afraid it will all fall apart. A large part of why GenCon has become routine is because we have a stable and amazingly effective ground crew who make everything possible. Without them the show would be much harder to manage.
This year is particularly fun for me, because I get to go. I’ll get to attend the writer’s symposium. I’ll get to find game professionals and ask pertinent questions about how I should put the Planet Mercenary book together. I’ll get to wander around and feed my brain with details about how the game industry works so that I can create something that will work in that space. I don’t have any scheduled program items. I won’t be tied to the booth, we have a crew for that. Though I’ll undoubtedly step in to give people breaks as necessary. I’ll get to thank the crew in person. I’ll get to spend hours talking to writer people about anything and everything.
It is going to be a good show and I’m glad I get to be there for it.
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